![]() Blizzard also confirmed in an FAQ that the crusader and necromancer classes will come to Immortal in later updates. They include the wizard, barbarian, monk, and demon hunter. The alpha features 4 playable classes, all familiar to Diablo veterans. Players will be picking up pieces of the destroyed Worldstone, to “finish what Tyrael started.” Taking place in Sanctuary, players will face down “the Skeleton King and his Queen, cultists who worship the bloodthirsty Countess, and corrupted rogues once led by Akara.” The story will take place 5 years after the events of Diablo II and before the events of Diablo III. ![]() Yesterday, Blizzard released a series of blog-posts about a plethora of things to do with Diablo Immortal, including gameplay, story, and future updates to the game. From Blizzard: “Optional in-game purchases will never stand in the way of progression or enjoying the game-they should only complement the core gameplay.” Moreover, Polygon recently reported that there will be no inclusion of a real-money marketplace, like in Diablo III’s 2012 release. ![]() Blizzard seems to be emphasizing avoidance of pay-to-win, as the game will be entirely free, along with all subsequent content updates. The game is being marketed as a full Diablo experience. ![]() The technical alpha will only last for a couple of weeks, and there is no confirmed release date for a playable, publicly available form of Immortal. It is not yet available to the public but is getting a trial run from a couple of thousand Australian Android users who pre-registered to test the game as a technical alpha. Diablo Immortal, the upcoming Diablo mobile game, is currently being alpha tested. ![]()
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